Kyoto Tycoon
Kyoto Tycoon: a handy cache/storage server

Introduction

Kyoto Tycoon is a lightweight database server with auto expiration mechanism, which is useful to handle cache data and persistent data of various applications. Kyoto Tycoon is also a package of network interface to the DBM called Kyoto Cabinet. Though the DBM has high performance and high concurrency, you might bother in case that multiple processes share the same database, or remote processes access the database. Thus, Kyoto Tycoon is provided for concurrent and remote connections to Kyoto Cabinet. Kyoto Tycoon is composed of the server process managing multiple databases and its access library for client applications.

The network protocol between the server and clients is HTTP so that you can write client applications and client libraries in almost all popular languages. Both of RESTful-style interface by the GET, HEAD, PUT, DELETE methods and RPC-style inteface by the POST method are supported. The server can handle more than 10 thousand connections at the same time because it uses modern I/O event notification facilities such as "epoll" and "kqueue" of underlying systems. The server can embed Lua, a lightweight script language so that you can define arbitrary operations of the database.

The following classes are the most important. If you are interested in writing applications of Kyoto Tycoon, all you have to learn is how to use the remote database interface.

Example

The following code is an example to use a remote database.

#include <ktremotedb.h>

using namespace std;
using namespace kyototycoon;

// main routine
int main(int argc, char** argv) {

  // create the database object
  RemoteDB db;

  // open the database
  if (!db.open()) {
    cerr << "open error: " << db.error().name() << endl;
  }

  // store records
  if (!db.set("foo", "hop") ||
      !db.set("bar", "step") ||
      !db.set("baz", "jump")) {
    cerr << "set error: " << db.error().name() << endl;
  }

  // retrieve a record
  string value;
  if (db.get("foo", &value)) {
    cout << value << endl;
  } else {
    cerr << "get error: " << db.error().name() << endl;
  }

  // traverse records
  RemoteDB::Cursor* cur = db.cursor();
  cur->jump();
  string ckey, cvalue;
  while (cur->get(&ckey, &cvalue, NULL, true)) {
    cout << ckey << ":" << cvalue << endl;
  }
  delete cur;

  // close the database
  if (!db.close()) {
    cerr << "close error: " << db.error().name() << endl;
  }

  return 0;
}

The following code is an example to use the TCP server framework.

#include <ktthserv.h>

using namespace std;
using namespace kyototycoon;

// the flag whether the server is alive
ThreadedServer* g_serv = NULL;

// stop the running server
static void stopserver(int signum) {
  if (g_serv) g_serv->stop();
  g_serv = NULL;
}

// main routine
int main(int argc, char** argv) {

  // set the signal handler to stop the server
  setkillsignalhandler(stopserver);

  // prepare the worker
  class Worker : public ThreadedServer::Worker {
    bool process(ThreadedServer* serv, ThreadedServer::Session* sess) {
      bool keep = false;
      // read a line from the client socket
      char line[1024];
      if (sess->receive_line(line, sizeof(line))) {
        if (!kc::stricmp(line, "/quit")) {
          // process the quit command
          sess->printf("> Bye!\n");
        } else {
          // echo back the message
          sess->printf("> %s\n", line);
          keep = true;
        }
      }
      return keep;
    }
  };
  Worker worker;

  // prepare the server
  ThreadedServer serv;
  serv.set_network("127.0.0.1:1978", 1.0);
  serv.set_worker(&worker, 4);
  g_serv = &serv;

  // start the server and block until its stop
  serv.start();

  // clean up connections and other resources
  serv.finish();

  return 0;
}